Visualdon // Archive — 71 visuals
System nominal Cinema 4D · Redshift --:--:-- 825 hrs rendered

Loop Licence

Read this before you buy. It takes two minutes, and buying a loop is taken as agreeing to it. The whole thing in one line: make things with it, do not sell it on.

Plain version first. Use a loop inside anything you make, including work you are paid for. What you may not do is pass the loop itself on, or make the loop the product. Everything below is that one idea written out with examples, because the examples are where people actually get stuck.

I make twelve-hour looping visuals for a living, and selling the loops hands over the raw material of that. So the line is drawn around the file rather than around what you do with it. Build whatever you like. Just do not turn round and sell the loop.

Yes — all of this is fine

  • A stream intro, outro, starting-soon or BRB scene on YouTube, TikTok, Twitch, Kick, Instagram or anywhere else.
  • A video you make for a client and charge them for. Commercial work is included. There is no separate commercial tier and no extra fee.
  • Music videos, title sequences, adverts, trailers, games, apps.
  • VJ sets and live visuals, screens at venues and events, installations, projections.
  • Anything monetised — ads on, sponsorships, paid clients, all fine.
  • Editing it however you like: cut it, re-time it, grade it, crop it, composite it, build on it.

A credit is appreciated and never required. You do not need to ask me first.

No — and this is the part that matters

Do not sell the loop on, and do not make the loop the product. In practice that means:

  1. Do not pass the file on. Not as stock, not in a bundle, not inside a project file, preset, asset pack or course, not on a marketplace, not to a friend. Anywhere the file itself is what changes hands is out.
  2. Do not put it into a template or an asset library. Canva, Envato, an editing app’s built-in library, a Notion or CapCut template — anywhere somebody else can pick the loop up and use it. Your work may use my loop; your product may not be my loop.
  3. Do not print it on anything. No posters, canvases, apparel, phone cases, mouse mats or any other physical product, whether you sell it or give it away.
  4. Do not publish it as the video itself. No uploading it somewhere the loop is the main thing being watched — ambient, screensaver, wallpaper, relaxing, study or “N hours of” videos — whether the loop is whole or in part, looped, extended, slowed, mirrored or recoloured. This is not about money: a free upload of that kind is the one that competes directly with the channel these loops come from. If a viewer would say they are watching the loop rather than watching your work, that is the line.
  5. Do not register it with any rights or monetisation system. Not YouTube Content ID, not anything similar, neither for the loop itself nor for a work the loop is a substantial part of. Registering it would let you make claims against my own videos, and against everyone else who licensed it.
  6. Do not resell or sublicense the licence. It is yours — one person, or the number of licences you bought — and it does not transfer, including if the business is sold.
  7. Do not train AI or machine-learning models on the loop or on frames taken from it.
  8. Do not mint it as an NFT or register it on a blockchain.
  9. Do not use it unlawfully, in anything defamatory or hateful, or in a way that suggests I endorse what you have made.

If you are not sure, ask this

What is the other person actually getting? If they are getting the video you made, you are fine, even if they paid you a lot for it. If what they are really getting is my loop — to download, to drop into their own project, to hang on a wall, or to watch as the thing itself — that is the side of the line I cannot allow.

How many licences you need

One licence covers one person. If more than one person will work with the file, buy a licence for each of them — the number beside the price is how many you are buying. Everyone covered is bound by these same terms, and it is your job to make sure they know them.

Licences are per person, not per machine or per project. One person may use theirs on as many jobs, machines and clients as they like, for as many years as they like. Need more later? Come back and buy them, or email me and I will sort it out.

A purchase gets one licence number covering everyone on it, so a three-licence order has a single number rather than three. Keep it with the files — it is the thing that says the work is yours to use.

If the licence is broken

It ends automatically, and I can ask you to take down anything published in breach of it. That is not a threat so much as a description — the restrictions above are the only thing making it possible to sell these at all.

Refunds

Digital downloads normally carry a 14-day right to cancel. Because you get the file immediately, that right ends the moment you download it, and you agree to that at checkout. Before you download, email me and I will refund you without argument.

Every loop has a preview on its page, so you can see exactly what you are buying first.

Who owns what

I keep the copyright. You are buying permission to use the loop, not the loop itself, and nothing here transfers ownership. What you make with it is yours.

Questions

If you want to do something this page does not obviously cover, ask me. A licence is easier to widen for one person than to argue about afterwards.

Still not sure? There is a much longer page that works through around fifty real situations — client jobs, stream packages, VJ sets, templates, prints, the awkward edges — and shows how each one follows from the rules above. Read the detailed version